First off, the character you pick at the start of the game isn’t just a cosmetic choice – they can have a huge impact on game progression, cutting off entire boss strategies, providing unique weapons, items and skills (eg, Jill knows how to play piano whereas Chris cannot which makes solving a particular puzzle different), and opening up opportunities to get items early (eg, Jill can get a shotgun early if she performs actions in a specific order). Encourages Replayability – REmake has a frankly ridiculous amount of replayability.The game’s basic, slow and infrequent combat works well because it keeps the tension going and makes the exploration feel dangerous. Moreso than any other game in the franchise, Resident Evil is a game that emphasizes exploration over combat. Every time you figure out where a key item needs to go it feels satisfying and every single item you take with you has to be strategically calculated because you’ll never have enough for all the weapons, ammo and healing you may need.
While simple, it’s very compelling to play through. Compelling Gameplay Loop – The basic gameplay in Resident Evil revolves around “find items to open new areas” and “manage your items and plan your routes to best survive”.Its design also reminds me of the best parts of Dark Souls, where opening up new shortcuts makes the whole thing more interconnected. Its layout is maze-like and filled with locked doors but you’ll become very familiar with it over time, which is helped by the way the developers encourage you to traverse the map in a figure eight pattern. The Spencer Mansion – There are several iconic and well-designed locales in the Resident Evil franchise, but the Spencer Mansion is probably my favourite of the bunch.Does it still hold up almost 20 years later? Read on to find out… Love To start, we’re going to look at the Game Cube remake of Resident Evil (aka REmake), often touted as the definitive way to play the game. I’ve since been on a journey exploring this franchise and I’m now ready to put out my thoughts on most of the mainline entries. Sure, I had owned and played several Resident Evil games over the years, but it never really resonated with me much til recently.
These are usually signs that enemies are close by.Welcome back to another Love/Hate series! You may be surprised to hear that, despite having a whole Retrospectives series about the Resident Evil movies, until just over a year ago I hadn’t played through a Resident Evil game from start to finish. Strap on your headphones and listen for audio cues such as growling, groaning or banging sounds. Listen for Audio Cues and Hear What's Ahead These are usually engorged body parts, eyes, or exposed organs. When engaging enemies and bosses, look for weak spots. Check Out How To Get The Shotgun Here! Watch for Glaring Weaknesses
While shots to limbs can stagger zombies and help you escape. For example, headshots deal a lot of damage, especially with a shotgun. Try and see how weapons affect each body part. Check out How to Get The Flamethrower Here! Aim and Fire at Different Body Parts So prepare ahead and carry a flamethrower or a grenade launcher loaded with flame rounds to take them out easily. Exploit and Target Enemy WeaknessesĬertain enemies like plants, are weak to fire damage. Certain enemies only lurk in specific areas of the game, so equip the right items and weapons for these situations. To survive this game, it's important to know your enemy and equip the appropriate items and weapons.